Role: Senior Level Designer
Platform: PC, XB1, PS4
Released: 2018
Duties:
- Was responsible for the creation of the Prologue on the Level Design front
- Pacing, Flow, Encounter, Scripting, etc
- Came late on the COOP mode of the game called Combined Arms and created 3 different missions on 2 different maps
- Part of the Live Team
- Implementing all sorts of game mode variation,
- Fixing « vanilla » maps,
- Improving gameplay on different facet of the game
- Helped on the implementation of the Outpost game mode