Battlefield V

Role: Senior Level Designer
Platform: PC, XB1, PS4
Released: 2018


  • Was responsible for the creation of the Prologue on the Level Design front
    • Pacing, Flow, Encounter, Scripting, etc
  • Came late on the COOP mode of the game called Combined Arms and created 3 different missions on 2 different maps
  • Part of the Live Team
    • Implementing all sorts of game mode variation,
    • Fixing « vanilla » maps,
    • Improving gameplay on different facet of the game
  • Helped on the implementation of the Outpost game mode