Assassin’s Creed: Revelation

Role: Level/Game Designer (short mandate)
Platform: PS3, Xbox360
Released: 2011


  • Helped ship the mission shown bellow. It was also part of the Gamescom presentation for the project
  • Designed the Parachute/Dragging Mechanic of the game shown in the missions bellow and worked closely with all related job departments to make it happen