Role: Lead Level Designer
Platform: PS3, PS4, Xbox360, Xbone
Released: 2013
Duties:
- Manage and mentor a team of 4 level designer
- Review their work and give feedback on a day to day process
- Ensuring top quality on the Mission/World Design of the 2 missions we were in charge also on the Hideout creation
- Bridge communication between Montreal and Quebec
- Team planning using JIRA as task manager
Creations of my team: