I’m Jean-François Gagné, but everybody calls me Jeff.
I’m a Senior Level Designer. I started my career at Ubisoft Quebec in November 2005 as a video game tester. In October 2006 I became a Level Designer and that’s what I’m doing as a day job since. Time flies!

I started creating maps using Warcraft 2 and Heroes of Might & Magic 2 editors.
I always loved creating worlds.
Even when I was a Dungeon Master I was creating worlds to be played in by my players and I’m still doing that these days.

What I love about my job is creating appealing environments and fun gameplay layouts with a strong focus on flow and accessibility.